Escape Detection
Assassin's Creed (ACR) #18 · Uncommon · Instant
Mana cost: {1}{U}{U}
Freerunning—Return a blue creature you control to its owner's hand. (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)
Return target creature to its owner's hand.
Draw a card.
Illustrated by Justyna Dura · Released July 5, 2024
Prices
- Nonfoil: $0.23 USD · €0.11 EUR
- Foil: $0.29 USD · €0.14 EUR
Nonfoil price since August 29, 2026: up $0.05 USD (27.8%) to $0.23 USD; low $0.16 USD, high $0.23 USD.
Printings
- Assassin's Creed #18 (this printing) · Uncommon · 2024 · $0.23 USD
- Assassin's Creed #191 (ACR) · Uncommon · 2024 · $0.39 USD etched
Legality
- Standard: Not legal
- Alchemy: Not legal
- Pioneer: Not legal
- Historic: Not legal
- Modern: Legal
- Brawl: Not legal
- Legacy: Legal
- Timeless: Not legal
- Vintage: Legal
- Pauper: Not legal
- Commander: Legal
- Penny: Not legal
- Oathbreaker: Legal
- Duel: Legal
Rulings
- 2024-07-05 · wotc — If the target creature is an illegal target as Escape Detection tries to resolve, it won’t resolve and none of its effects will happen. You won’t draw a card.
- 2024-07-05 · wotc — Once an Assassin creature or commander you control deals combat damage to a player in a turn, you can cast spells for their freerunning costs for the rest of that turn. It doesn’t matter what happens to that Assassin or commander after that.