Nimbus Maze
Forgotten Realms Commander (AFC) #252 · Rare · Land
{T}: Add {C}.
{T}: Add {W}. Activate only if you control an Island.
{T}: Add {U}. Activate only if you control a Plains.
To find its center is to find one's own.
Illustrated by Jason Chan · Released July 23, 2021
Prices
- Nonfoil: $7.07 USD · €5.50 EUR
Nonfoil price since August 29, 2026: up $0.62 USD (9.6%) to $7.07 USD; low $6.45 USD, high $7.77 USD.
Printings
- Forgotten Realms Commander #252 (this printing) · Rare · 2021 · $7.07 USD
- Iconic Masters #242 (IMA) · Rare · 2017 · $6.76 USD
- Future Sight #178 (FUT) · Rare · 2007 · $10.83 USD
Legality
- Standard: Not legal
- Alchemy: Not legal
- Pioneer: Not legal
- Historic: Not legal
- Modern: Legal
- Brawl: Not legal
- Legacy: Legal
- Timeless: Not legal
- Vintage: Legal
- Pauper: Not legal
- Commander: Legal
- Penny: Legal
- Oathbreaker: Legal
- Duel: Legal
Rulings
- 2017-11-17 · wotc — Nimbus Maze's last two abilities check the subtypes of lands you control, not their names. You can activate the appropriate abilities as long as you control a land with the corresponding subtype, Plains or Island. Most nonbasic lands don't have basic land types, even if they produce colored mana. For example, Nimbus Maze itself is neither a Plains nor an Island, while Hallowed Fountain is both.
Played in these commander decks
- Shorikai, Genesis Engine · in 19% of 48 decks