Magic Missile
Adventures in the Forgotten Realms (AFR) #401 · Uncommon · Sorcery
Mana cost: {1}{R}{R}
This spell can't be countered.
Magic Missile deals 3 damage divided as you choose among one, two, or three targets.
Illustrated by PINDURSKI · Released July 23, 2021
Prices
- Nonfoil: $0.40 USD · €0.44 EUR
- Foil: $0.77 USD · €0.58 EUR
Nonfoil price since August 29, 2026: down $0.01 USD (2.4%) to $0.40 USD; low $0.39 USD, high $0.43 USD.
Printings
- The List #AFR-154 (PLST) · Uncommon · 2022 · $0.27 USD
- Adventures in the Forgotten Realms #154 (AFR) · Uncommon · 2021 · $0.25 USD
- Adventures in the Forgotten Realms #401 (this printing) · Uncommon · 2021 · $0.40 USD
Legality
- Standard: Not legal
- Alchemy: Not legal
- Pioneer: Legal
- Historic: Legal
- Modern: Legal
- Brawl: Legal
- Legacy: Legal
- Timeless: Legal
- Vintage: Legal
- Pauper: Not legal
- Commander: Legal
- Penny: Not legal
- Oathbreaker: Legal
- Duel: Legal
Rulings
- 2021-07-23 · wotc — If Magic Missile has one or more targets, and some (but not all) of them are illegal as Magic Missile tries to resolve, the amount of damage dealt to the remaining legal targets doesn't change. If all targets become illegal, Magic Missile won't resolve.
- 2021-07-23 · wotc — You divide the damage as you cast Magic Missile. Each target must be assigned at least 1 damage.
Played in these commander decks
- Ghyrson Starn, Kelermorph · in 10% of 49 decks