The Book of Vile Darkness

Adventures in the Forgotten Realms (AFR) #91 · Mythic · Legendary Artifact — Book

Mana cost: {B}{B}{B}

At the beginning of your end step, if you lost 2 or more life this turn, create a 2/2 black Zombie creature token.
{T}, Exile The Book of Vile Darkness and artifacts you control named Eye of Vecna and Hand of Vecna: Create Vecna, a legendary 8/8 black Zombie God creature token with indestructible and all triggered abilities of the exiled cards.

Illustrated by Daniel Ljunggren · Released July 23, 2021

Prices

Nonfoil price since August 29, 2026: down $0.01 USD (2.0%) to $0.49 USD; low $0.47 USD, high $0.52 USD.

Printings

  1. Magic Online Promos #92694 (PRM) · Mythic · 2021
  2. Adventures in the Forgotten Realms #374 (AFR) · Mythic · 2021 · $1.41 USD
  3. Adventures in the Forgotten Realms #91 (this printing) · Mythic · 2021 · $0.49 USD
  4. Adventures in the Forgotten Realms Promos #91a (PAFR) · Mythic · 2021 · $9.05 USD foil
  5. Adventures in the Forgotten Realms Promos #91p (PAFR) · Mythic · 2021 · $4.54 USD
  6. Adventures in the Forgotten Realms Promos #91s (PAFR) · Mythic · 2021 · $2.30 USD foil

Legality

Rulings

  1. 2021-07-23 · wotc — The Book of Vile Darkness has received an update to its Oracle text. Specifically, the triggered abilities that Vecna gains are part of its copiable values. This means any enters-the-battlefield triggered abilities it gains (such as the one from Eye of Vecna) will trigger.
  2. 2021-07-23 · wotc — In the vast majority of cases, Vecna will gain the triggered ability printed on Hand of Vecna and the two triggered abilities printed on Eye of Vecna.
  3. 2021-07-23 · wotc — In some strange cases, you might make something into a copy of the Eye and/or Hand of Vecna and then exile that copy to activate The Book of Vile Darkness's ability. The ability that creates Vecna will look at the cards in exile, not the permanents on the battlefield, so it's possible to have Vecna gain different triggered abilities.

All cards in Adventures in the Forgotten Realms (AFR)