Sunseed Nurturer
Shards of Alara (ALA) #29 · Uncommon · Creature — Human Druid Wizard
Mana cost: {2}{W}
At the beginning of your end step, if you control a creature with power 5 or greater, you may gain 2 life.
{T}: Add {C}.
Sunseeders quest for areas of open sky. They train plowbeasts to beat back the dense jungle long enough to cultivate a crop.
Power/toughness 1/1 · Illustrated by Steve Argyle · Released October 3, 2008
Prices
- Nonfoil: $0.17 USD · €0.07 EUR
- Foil: $0.19 USD · €0.28 EUR
Nonfoil price since August 9, 2026: no net change at $0.17 USD; low $0.16 USD, high $0.17 USD.
Printings
- Shards of Alara #29 (this printing) · Uncommon · 2008 · $0.17 USD
Legality
- Standard: Not legal
- Alchemy: Not legal
- Pioneer: Not legal
- Historic: Not legal
- Modern: Legal
- Brawl: Not legal
- Legacy: Legal
- Timeless: Not legal
- Vintage: Legal
- Pauper: Not legal
- Commander: Legal
- Penny: Legal
- Oathbreaker: Legal
- Duel: Legal
Rulings
- 2008-10-01 · wotc — The first ability has an “intervening ‘if’ clause.” That means (1) the ability won’t trigger at all unless you control a creature with power 5 or greater as your end step begins, and (2) the ability will do nothing if you don’t control a creature with power 5 or greater by the time it resolves. (It doesn’t have to be the same creature as the one that allowed the ability to trigger.) Power-boosting effects that last “until end of turn” will still be in effect when this kind of ability triggers and resolves. An ability like this will trigger a maximum of once per turn, no matter how many applicable creatures you control.