Legion's Initiative
Dragon's Maze (DGM) #81 · Mythic · Enchantment
Mana cost: {R}{W}
Red creatures you control get +1/+0.
White creatures you control get +0/+1.
{R}{W}, Exile this enchantment: Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn.
Illustrated by Jaime Jones · Released May 3, 2013
Prices
- Nonfoil: $0.84 USD · €1.25 EUR
- Foil: $4.02 USD · €2.87 EUR
Nonfoil price since July 18, 2026: down $0.03 USD (3.4%) to $0.84 USD; low $0.80 USD, high $0.87 USD.
Printings
- Double Masters 2022 #242 (2X2) · Rare · 2022 · $1.22 USD
- Double Masters 2022 #517 (2X2) · Rare · 2022 · $4.01 USD etched
- Dragon's Maze #81 (this printing) · Mythic · 2013 · $0.84 USD
Legality
- Standard: Not legal
- Alchemy: Not legal
- Pioneer: Legal
- Historic: Not legal
- Modern: Legal
- Brawl: Not legal
- Legacy: Legal
- Timeless: Not legal
- Vintage: Legal
- Pauper: Not legal
- Commander: Legal
- Penny: Legal
- Oathbreaker: Legal
- Duel: Legal
Rulings
- 2013-04-15 · wotc — A creature that's both red and white will get +1/+1 from Legion's Initiative.
- 2013-04-15 · wotc — The beginning of the next combat will happen even if the player whose turn it is doesn't intend to attack with any creatures.
Played in these commander decks
- Pantlaza, Sun-Favored · in 8% of 48 decks