Thancred Waters
Final Fantasy Commander (FIC) #31 · Rare · Legendary Creature — Human Warrior
Mana cost: {4}{W}
Flash
Royal Guard — When Thancred Waters enters, another target legendary permanent you control gains indestructible for as long as you control Thancred Waters.
Whenever you cast a noncreature spell, Thancred Waters gains indestructible until end of turn.
Power/toughness 3/5 · Illustrated by Wisnu Tan · Released June 13, 2025
Prices
- Nonfoil: $0.26 USD · €0.22 EUR
Nonfoil price since August 25, 2026: up $0.04 USD (18.2%) to $0.26 USD; low $0.11 USD, high $0.26 USD.
Printings
- Final Fantasy Commander #139 (FIC) · Rare · 2025 · $0.40 USD
- Final Fantasy Commander #31 (this printing) · Rare · 2025 · $0.26 USD
Legality
- Standard: Not legal
- Alchemy: Not legal
- Pioneer: Not legal
- Historic: Not legal
- Modern: Not legal
- Brawl: Not legal
- Legacy: Legal
- Timeless: Not legal
- Vintage: Legal
- Pauper: Not legal
- Commander: Legal
- Penny: Not legal
- Oathbreaker: Legal
- Duel: Legal
Rulings
- 2025-06-06 · wotc — Thancred Waters's last ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered or otherwise leaves the stack.
- 2025-06-06 · wotc — If Thancred Waters leaves the battlefield or you lose control of it before its triggered ability resolves, the target legendary permanent won't gain indestructible at all.
Played in these commander decks
- Y'shtola, Night's Blessed · in 14% of 49 decks