Warrior's Resolve

Final Fantasy Commander (FIC) #465 · Rare · Enchantment

Mana cost: {2}{W}

Creatures you control have training. (Whenever a creature you control attacks with another creature with greater power, put a +1/+1 counter on the creature with lesser power.)
At the beginning of your end step, if you control a creature with a +1/+1 counter on it that attacked this turn, draw a card.

Illustrated by Winona Nelson · Released December 5, 2025

Prices

Nonfoil price since August 25, 2026: down $0.26 USD (9.6%) to $2.44 USD; low $2.41 USD, high $2.74 USD.

Printings

  1. Final Fantasy Commander #465 (this printing) · Rare · 2025 · $2.44 USD

Legality

Rulings

  1. 2025-10-02 · wotc — A creature's training ability triggers only when both that creature and a creature with greater power are declared as attackers. Increasing a creature's power after attackers are declared won't cause a training ability to trigger.
  2. 2025-10-02 · wotc — Once a creature's training ability has triggered, destroying the other attacking creature or reducing its power won't stop the creature with training from getting a +1/+1 counter.
  3. 2025-10-02 · wotc — Warrior's Resolve's last ability checks at the moment it would trigger to see if any creatures you currently control with one or more +1/+1 counters on them attacked this turn. If none did, the ability won't trigger at all. It doesn't matter if the creatures had +1/+1 counters on them when they attacked.

Played in these commander decks

  1. Tidus, Yuna's Guardian · in 6% of 49 decks

All cards in Final Fantasy Commander (FIC)