Darksteel Garrison

Future Sight (FUT) #167 · Rare · Artifact — Fortification

Mana cost: {2}

Fortified land has indestructible.
Whenever fortified land becomes tapped, target creature gets +1/+1 until end of turn.
Fortify {3} ({3}: Attach to target land you control. Fortify only as a sorcery. This card enters unattached and stays on the battlefield if the land leaves.)

Illustrated by David Martin · Released May 4, 2007

Prices

Nonfoil price since August 29, 2026: down $0.13 USD (18.1%) to $0.59 USD; low $0.59 USD, high $0.72 USD.

Printings

  1. The List #FUT-167 (PLST) · Rare · 2019 · $0.34 USD
  2. Future Sight #167 (this printing) · Rare · 2007 · $0.59 USD

Legality

Rulings

  1. 2007-05-01 · wotc — The triggered ability is mandatory. If you don’t have a creature to target, you must target another player’s creature, if possible.
  2. 2007-05-01 · wotc — The second ability triggers whenever the fortified land becomes tapped, not just when it’s tapped for mana.
  3. 2007-05-01 · wotc — Fortification is to lands what Equipment is to creatures. Except for the difference regarding what kind of permanent it can affect, Fortifications and Equipment follow the same rules.
  4. 2007-05-01 · wotc — If Darksteel Garrison and the fortified land would be destroyed at the same time, only Darksteel Garrison is destroyed.

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