Conjurer's Ban

Guildpact (GPT) #108 · Uncommon · Sorcery

Mana cost: {W}{B}

Choose a card name. Until your next turn, spells with the chosen name can't be cast and lands with the chosen name can't be played.
Draw a card.

Orzhov faithful file past to have their minds purged of "impure" desires. There, the guiltwardens eliminate any thoughts of hope or self-sufficiency.

Illustrated by Pete Venters · Released February 3, 2006

Prices

Nonfoil price since August 29, 2026: up $0.04 USD (20.0%) to $0.24 USD; low $0.20 USD, high $0.24 USD.

Printings

  1. Guildpact #108 (this printing) · Uncommon · 2006 · $0.24 USD

Legality

Rulings

  1. 2006-02-01 · wotc — You may name a land card to prevent it from being played.
  2. 2006-02-01 · wotc — Conjurer's Ban only affects cards. A copy of a card (for example, one created by Eye of the Storm isn't a card, so it can be played.
  3. 2006-02-01 · wotc — Players may cast spells while Conjurer's Ban is on the stack. Only after all players pass priority does Conjurer's Ban resolve, and that's when you name a card. Once you name a card, that card can't be played in response.
  4. 2008-08-01 · wotc — This can't be used as a counterspell. It will have no effect on spells which were on the stack when it was cast, nor on those cast in response to it.

All cards in Guildpact (GPT)