Risk Factor

Guilds of Ravnica (GRN) #113 · Rare · Instant

Mana cost: {2}{R}

Target opponent may have Risk Factor deal 4 damage to them. If that player doesn't, you draw three cards.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

Illustrated by Chris Seaman · Released October 5, 2018

Prices

Nonfoil price since July 16, 2026: down $0.09 USD (16.4%) to $0.46 USD; low $0.43 USD, high $0.58 USD.

Printings

  1. Guilds of Ravnica #113 (this printing) · Rare · 2018 · $0.46 USD
  2. Guilds of Ravnica Promos #113p (PGRN) · Rare · 2018 · $1.04 USD
  3. Guilds of Ravnica Promos #113s (PGRN) · Rare · 2018 · $1.33 USD foil

Legality

Rulings

  1. 2018-10-05 · wotc — If an effect allows you to pay an alternative cost rather than a spell's mana cost, you may pay that alternative cost when you jump-start a spell. You'll still discard a card as an additional cost to cast it.
  2. 2018-10-05 · wotc — You must still follow any timing restrictions and permissions when casting a spell with jump-start, including those based on the card's type. For instance, you can cast a sorcery using jump-start only when you could normally cast a sorcery.
  3. 2018-10-05 · wotc — A spell cast using jump-start will always be exiled afterward, whether it resolves, it's countered, or it leaves the stack in some other way.
  4. 2018-10-05 · wotc — If the target player is an illegal target by the time Risk Factor tries to resolve, the spell doesn't resolve. You don't draw three cards.
  5. 2018-10-05 · wotc — If a card with jump-start is put into your graveyard during your turn, you'll be able to cast it right away if it's legal to do so, before an opponent can take any actions.

All cards in Guilds of Ravnica (GRN)