Water Weird
Alchemy Horizons: Baldur's Gate (HBG) #41 · Common · Creature — Elemental Weird
Mana cost: {3}{U}
Whenever Water Weird deals combat damage to a player, put a +1/+1 counter on Water Weird if the top card of your library is a nonland card. Otherwise, you may mill a card.
{1}{U}: Water Weird gets +1/-1 until end of turn.
Power/toughness 3/4 · Illustrated by Brent Hollowell · Released July 7, 2022
Printings
- Alchemy Horizons: Baldur's Gate #41 (this printing) · Common · 2022
Legality
- Standard: Not legal
- Alchemy: Not legal
- Pioneer: Not legal
- Historic: Legal
- Modern: Not legal
- Brawl: Legal
- Legacy: Not legal
- Timeless: Legal
- Vintage: Not legal
- Pauper: Not legal
- Commander: Not legal
- Penny: Not legal
- Oathbreaker: Not legal
- Duel: Not legal