Sanguine Bond
Iconic Masters (IMA) #107 · Uncommon · Enchantment
Mana cost: {3}{B}{B}
Whenever you gain life, target opponent loses that much life.
"Blood is constant. Every drop I drink, someone must bleed."
—Vradeen, vampire nocturnus
Illustrated by Jaime Jones · Released November 17, 2017
Prices
- Nonfoil: $5.84 USD · €4.09 EUR
- Foil: $7.70 USD · €4.60 EUR
Nonfoil price over the last 90 days: down $0.31 USD (5.0%) to $5.84 USD; low $5.53 USD, high $6.63 USD.
Printings
- Secret Lair Drop #1799 (SLD) · Rare · 2024 · $30.44 USD
- Wilds of Eldraine: Enchanting Tales #35 (WOT) · Rare · 2023 · $6.15 USD
- Tales of Middle-earth Commander #208 (LTC) · Rare · 2023 · $5.51 USD
- Commander 2021 #153 (C21) · Rare · 2021 · $8.16 USD
- Time Spiral Remastered #330 (TSR) · Special · 2021 · $6.01 USD
- Iconic Masters #107 (this printing) · Uncommon · 2017 · $5.84 USD
- Commander 2017 #124 (C17) · Rare · 2017 · $7.32 USD
- Commander 2013 #92 (C13) · Rare · 2013 · $5.43 USD
- Magic 2014 #112 (M14) · Rare · 2013 · $5.62 USD
- Magic 2010 #111 (M10) · Rare · 2009 · $7.35 USD
Legality
- Standard: Not legal
- Alchemy: Not legal
- Pioneer: Legal
- Historic: Legal
- Modern: Legal
- Brawl: Legal
- Legacy: Legal
- Timeless: Legal
- Vintage: Legal
- Pauper: Not legal
- Commander: Legal
- Penny: Legal
- Oathbreaker: Legal
- Duel: Legal
Rulings
- 2009-10-01 · wotc — Sanguine Bond's ability triggers just once for each life-gaining event, whether it's 1 life from Soul Warden or 8 life from Tendrils of Corruption.
- 2021-03-19 · wotc — If you gain an amount of life "for each" of something, that life is gained as one event and Sanguine Bond's ability triggers only once.
- 2021-03-19 · wotc — If an ability triggers whenever an opponent loses life and causes you to gain life, such as the ability of Exquisite Blood, this will loop until either you win the game or a player takes an action to break the loop. If neither of these happen, the game ends in a draw.
- 2023-09-01 · wotc — Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, Sanguine Bond's ability will trigger twice and you may choose a different opponent for each trigger. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, planeswalkers, and/or battles at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.
- 2024-04-12 · wotc — In a Two-Headed Giant game, life gained by your teammate won't cause Sanguine Bond's ability to trigger, even though it caused your team's life total to increase.
Played in these commander decks
- Frodo, Adventurous Hobbit · in 61% of 49 decks
- Liesa, Shroud of Dusk · in 60% of 48 decks
- Edgar Markov · in 38% of 50 decks
- Y'shtola, Night's Blessed · in 22% of 49 decks
- Dina, Essence Brewer · in 17% of 46 decks
- Massacre Girl, Known Killer · in 11% of 46 decks
- Valgavoth, Harrower of Souls · in 10% of 50 decks
- Killian, Decisive Mentor · in 8% of 49 decks