Vexing Devil
Innistrad Remastered (INR) #313 · Rare · Creature — Devil
Mana cost: {R}
When this creature enters, any opponent may have it deal 4 damage to them. If a player does, sacrifice this creature.
"Win, lose, or die, 'tis still all the same. Devils just bedevil for the love of the game."
—Gavony children's rhyme
Power/toughness 4/3 · Illustrated by Andrey Kuzinskiy · Released January 24, 2025
Prices
- Nonfoil: $0.56 USD · €0.55 EUR
- Foil: $1.24 USD · €1.54 EUR
Nonfoil price since August 29, 2026: down $0.02 USD (3.4%) to $0.56 USD; low $0.56 USD, high $0.65 USD.
Printings
- Innistrad Remastered #178 (INR) · Rare · 2025 · $0.44 USD
- Innistrad Remastered #313 (this printing) · Rare · 2025 · $0.56 USD
- Ultimate Masters #154 (UMA) · Rare · 2018 · $0.85 USD
- Avacyn Restored #164 (AVR) · Rare · 2012 · $0.56 USD
Legality
- Standard: Not legal
- Alchemy: Not legal
- Pioneer: Not legal
- Historic: Not legal
- Modern: Legal
- Brawl: Not legal
- Legacy: Legal
- Timeless: Not legal
- Vintage: Legal
- Pauper: Not legal
- Commander: Legal
- Penny: Legal
- Oathbreaker: Legal
- Duel: Legal
Rulings
- 2012-05-01 · wotc — If a player chooses to have Vexing Devil deal 4 damage to them, but some or all of that damage is prevented or redirected, Vexing Devil will still be sacrificed.
- 2018-12-07 · wotc — As Vexing Devil’s ability resolves, the next opponent in turn order (or, if it’s an opponent’s turn, that opponent) chooses whether to be dealt 4 damage, then each other opponent in turn order does the same. If any of them do, you sacrifice Vexing Devil.
- 2018-12-07 · wotc — No player may take actions between the time an opponent chooses to be dealt damage by Vexing Devil and the time you sacrifice Vexing Devil. This means that you can’t use a spell or ability (such as Turn to Mist) to stop Vexing Devil from being sacrificed if a player chooses to be dealt damage.