Sage of Hours
Journey into Nyx (JOU) #50 · Mythic · Creature — Human Wizard
Mana cost: {1}{U}
Heroic — Whenever you cast a spell that targets this creature, put a +1/+1 counter on it.
Remove all +1/+1 counters from this creature: For each five counters removed this way, take an extra turn after this one.
Power/toughness 1/1 · Illustrated by Matt Stewart · Released May 2, 2014
Prices
- Nonfoil: $11.73 USD · €10.22 EUR
- Foil: $58.55 USD · €21.36 EUR
Nonfoil price since August 29, 2026: down $0.18 USD (1.5%) to $11.73 USD; low $10.83 USD, high $12.34 USD.
Printings
- Secret Lair Drop #2868 (SLD) · Mythic · 2026 · $10.18 USD
- Journey into Nyx #50 (this printing) · Mythic · 2014 · $11.73 USD
Legality
- Standard: Not legal
- Alchemy: Not legal
- Pioneer: Legal
- Historic: Not legal
- Modern: Legal
- Brawl: Not legal
- Legacy: Legal
- Timeless: Not legal
- Vintage: Legal
- Pauper: Not legal
- Commander: Legal
- Penny: Legal
- Oathbreaker: Legal
- Duel: Legal
Rulings
- 2014-04-26 · wotc — Heroic abilities won't trigger when a copy of a spell is created on the stack or when a spell's targets are changed to include a creature with a heroic ability.
- 2014-04-26 · wotc — Heroic abilities will resolve before the spell that caused them to trigger.
- 2014-04-26 · wotc — You must remove all +1/+1 counters from Sage of Hours to activate its ability, even if the number of counters isn't a multiple of five. For example, if you remove twelve counters to activate the ability, you'll take two extra turns. If you remove three counters, you won't take any extra turns.
- 2014-04-26 · wotc — Heroic abilities will trigger only once per spell, even if that spell targets the creature with the heroic ability multiple times.
Played in these commander decks
- The Mimeoplasm · in 9% of 46 decks