Start Your Engines
Kaladesh (KLD) #135 · Uncommon · Sorcery
Mana cost: {3}{R}
Vehicles you control become artifact creatures until end of turn. Creatures you control get +2/+0 until end of turn.
Inventors from around the world have come to the Fair hoping their creations will fly, drive, or sail their way to a top prize.
Illustrated by Darek Zabrocki · Released September 30, 2016
Prices
- Nonfoil: $0.30 USD · €0.16 EUR
- Foil: $1.24 USD · €0.44 EUR
Nonfoil price over the last 90 days: up $0.04 USD (15.4%) to $0.30 USD; low $0.21 USD, high $0.30 USD.
Printings
- Kaladesh #135 (this printing) · Uncommon · 2016 · $0.30 USD
Legality
- Standard: Not legal
- Alchemy: Not legal
- Pioneer: Legal
- Historic: Not legal
- Modern: Legal
- Brawl: Not legal
- Legacy: Legal
- Timeless: Not legal
- Vintage: Legal
- Pauper: Not legal
- Commander: Legal
- Penny: Not legal
- Oathbreaker: Legal
- Duel: Legal
Rulings
- 2016-09-20 · wotc — The set of Vehicles and creatures affected by Start Your Engines is determined as the spell resolves. Creatures you begin to control later in the turn won't get +2/+0, and Vehicles you begin to control later in the turn won't automatically become creatures and won't get +2/+0.
- 2016-09-20 · wotc — Vehicles you control become artifact creatures and then also get +2/+0.