Nature's Way
Kaladesh Remastered (KLR) #171 · Uncommon · Sorcery
Mana cost: {1}{G}
Target creature you control gains vigilance and trample until end of turn. It deals damage equal to its power to target creature you don't control.
Illustrated by Zack Stella · Released November 12, 2020
Printings
- The List #KLD-162 (PLST) · Uncommon · 2024 · $0.13 USD
- Kaladesh Remastered #171 (this printing) · Uncommon · 2020
- Jumpstart #412 (JMP) · Uncommon · 2020 · $0.31 USD
- Duel Decks: Elves vs. Inventors #20 (DDU) · Uncommon · 2018 · $0.20 USD
- Kaladesh #162 (KLD) · Uncommon · 2016 · $0.19 USD
Legality
- Standard: Not legal
- Alchemy: Not legal
- Pioneer: Legal
- Historic: Legal
- Modern: Legal
- Brawl: Legal
- Legacy: Legal
- Timeless: Legal
- Vintage: Legal
- Pauper: Not legal
- Commander: Legal
- Penny: Not legal
- Oathbreaker: Legal
- Duel: Legal
Rulings
- 2016-09-20 · wotc — You can't cast Nature's Way unless you choose both a creature you control and a creature you don't control as targets.
- 2016-09-20 · wotc — If either target is an illegal target as Nature's Way resolves, no damage will be dealt.
- 2016-09-20 · wotc — Trample only applies to the assignment of combat damage, not the damage Nature's Way has the creature deal.
- 2016-09-20 · wotc — If the creature you don't control is an illegal target as Nature's Way tries to resolve, the creature you control will still gain vigilance and trample.
Played in these commander decks
- Yargle and Multani · in 6% of 47 decks