Icy Prison
Masters Edition II (ME2) #50 · Common · Enchantment
Mana cost: {U}{U}
When this enchantment enters, exile target creature.
At the beginning of your upkeep, sacrifice this enchantment unless any player pays {3}.
When this enchantment leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Illustrated by Anson Maddocks · Released September 22, 2008
Printings
- Masters Edition II #50 (this printing) · Common · 2008
- Ice Age #74 (ICE) · Rare · 1995 · $0.46 USD
Legality
- Standard: Not legal
- Alchemy: Not legal
- Pioneer: Not legal
- Historic: Not legal
- Modern: Not legal
- Brawl: Not legal
- Legacy: Legal
- Timeless: Not legal
- Vintage: Legal
- Pauper: Legal
- Commander: Legal
- Penny: Legal
- Oathbreaker: Legal
- Duel: Legal
Rulings
- 2008-10-01 · wotc — If Icy Prison leaves the battlefield before its first ability has resolved, its third ability will trigger and do nothing. Then its first ability will resolve and exile the targeted creature forever.