Storm World
Masters Edition III (ME3) #111 · Rare · World Enchantment
Mana cost: {R}
At the beginning of each player's upkeep, this enchantment deals X damage to that player, where X is 4 minus the number of cards in their hand.
Illustrated by Christopher Rush · Released September 7, 2009 · On the Reserved List
Printings
- Masters Edition III #111 (this printing) · Rare · 2009
- Legends #165 (LEG) · Rare · 1994 · $46.52 USD
Legality
- Standard: Not legal
- Alchemy: Not legal
- Pioneer: Not legal
- Historic: Not legal
- Modern: Not legal
- Brawl: Not legal
- Legacy: Legal
- Timeless: Not legal
- Vintage: Legal
- Pauper: Not legal
- Commander: Legal
- Penny: Not legal
- Oathbreaker: Legal
- Duel: Legal
Rulings
- 2008-10-01 · wotc — This has the supertype world. When a world permanent enters, any world permanents that were already on the battlefield are put into their owners' graveyards. This is a state-based action called the "world rule." The new world permanent stays on the battlefield. If two world permanents enter at the same time, they're both put into their owners' graveyards.
- 2009-10-01 · wotc — If the player whose turn it is has four or more cards in their hand as Storm World's ability resolves, the ability just won't do anything that turn.