Dreamdrinker Vampire
Modern Horizons 3 (MH3) #88 · Common · Creature — Vampire
Mana cost: {1}{B}
Lifelink
{1}{B}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)
Whenever one or more +1/+1 counters are put on this creature, it gains menace until end of turn.
The dream she tastes will be your last.
Power/toughness 2/1 · Illustrated by Steve Ellis · Released June 14, 2024
Prices
- Nonfoil: $0.16 USD · €0.07 EUR
- Foil: $0.30 USD · €0.11 EUR
Nonfoil price over the last 90 days: down $0.01 USD (5.9%) to $0.16 USD; low $0.15 USD, high $0.20 USD.
Printings
- Modern Horizons 3 #88 (this printing) · Common · 2024 · $0.16 USD
Legality
- Standard: Not legal
- Alchemy: Not legal
- Pioneer: Not legal
- Historic: Legal
- Modern: Legal
- Brawl: Legal
- Legacy: Legal
- Timeless: Legal
- Vintage: Legal
- Pauper: Legal
- Commander: Legal
- Penny: Legal
- Oathbreaker: Legal
- Duel: Legal
Rulings
- 2024-06-07 · wotc — Once Dreamdrinker Vampire becomes blocked by a creature, giving it menace by putting one or more +1/+1 counters on it won't cause it to become unblocked.
- 2024-06-07 · wotc — If a creature somehow loses all of its +1/+1 counters, it can adapt again and get more +1/+1 counters.
- 2024-06-07 · wotc — You can always activate an ability that will cause a creature to adapt. As that ability resolves, if the creature has a +1/+1 counter on it for any reason, you simply won't put any +1/+1 counters on it.
- 2024-06-07 · wotc — Multiple instances of menace on the same creature are redundant.