Nature Demands an Offering
Archenemy Schemes (OARC) #31★ · Common · Scheme
When you set this scheme in motion, target opponent chooses a creature you don't control and puts it on top of its owner's library, then repeats this process for an artifact, an enchantment, and a land. Then the owner of each permanent chosen this way shuffles.
Illustrated by John Matson · Released June 18, 2010
Prices
- Nonfoil: $2.40 USD · €0.61 EUR
Nonfoil price since August 29, 2026: down $0.03 USD (1.2%) to $2.40 USD; low $2.40 USD, high $2.43 USD.
Printings
- Archenemy Schemes #31★ (this printing) · Common · 2010 · $2.40 USD
Legality
- Standard: Not legal
- Alchemy: Not legal
- Pioneer: Not legal
- Historic: Not legal
- Modern: Not legal
- Brawl: Not legal
- Legacy: Not legal
- Timeless: Not legal
- Vintage: Not legal
- Pauper: Not legal
- Commander: Not legal
- Penny: Not legal
- Oathbreaker: Not legal
- Duel: Not legal
Rulings
- 2010-06-15 · wotc — The owner of a token permanent chosen this way still shuffles their library, even though the token ceases to exist.
- 2010-06-15 · wotc — The four permanents are put on top of their owners’ libraries in sequence. That means that a single artifact creature, for example, can’t be chosen as both the creature and as the artifact.
- 2010-06-15 · wotc — If one of the chosen permanents is controlled by an opponent but owned by you, you’ll wind up shuffling your library.
- 2010-06-15 · wotc — If there are no applicable choices for one of the permanent types, it’s simply skipped. The process is still repeated for the other listed permanent types.
- 2010-06-15 · wotc — If a player owns multiple permanents chosen this way, that player shuffles their library just once.
- 2010-06-15 · wotc — The targeted opponent may choose a creature they control, or may choose a creature one of your other opponents controls. The same is true for each of the other permanent types listed.