Rotted Ones, Lay Siege

Archenemy Schemes (OARC) #38★ · Common · Scheme

When you set this scheme in motion, for each opponent, create a 2/2 black Zombie creature token that attacks that player each combat if able.

"Don't come back until you've got brains in your teeth."

Illustrated by Steve Prescott · Released June 18, 2010

Prices

Nonfoil price since August 29, 2026: up $0.05 USD (1.6%) to $3.27 USD; low $3.22 USD, high $3.27 USD.

Printings

  1. Archenemy Schemes #38★ (this printing) · Common · 2010 · $3.27 USD

Legality

Rulings

  1. 2010-06-15 · wotc — Each of these Zombies must attack its designated player, not a planeswalker that player controls.
  2. 2010-06-15 · wotc — If there are multiple combat phases in a turn, each of these Zombies must attack its designated player in each of them that it’s able to.
  3. 2010-06-15 · wotc — For each Zombie token you put onto the battlefield this way, make sure it’s clear who its designated player is. A token’s designated player won’t change for the rest of the game.
  4. 2010-06-15 · wotc — If one of these Zombies can’t attack its designated player during any given turn (because that player has left the game, due to a spell or ability such as Chronomantic Escape, or because a player on the opposing team has gained control of it, for example), it may attack another player, attack a planeswalker an opponent controls, or not attack at all. If there’s a cost with having that creature attack its designated player, you aren’t forced to pay that cost, so it may attack another player, attack a planeswalker an opponent controls, or not attack at all.
  5. 2010-06-15 · wotc — If, during your declare attackers step, one of these Zombies is tapped or is affected by a spell or ability that says it can’t attack, then it doesn’t attack. If there’s a cost associated with having that creature attack, you aren’t forced to pay that cost, so it doesn’t have to attack in that case either.

All cards in Archenemy Schemes (OARC)