Aura Graft
Odyssey (ODY) #62 · Uncommon · Instant
Mana cost: {1}{U}
Gain control of target Aura that's attached to a permanent. Attach it to another permanent it can enchant.
"It's not really stealing. It's more like extended borrowing."
Illustrated by Ray Lago · Released October 1, 2001
Prices
- Nonfoil: $0.22 USD · €0.13 EUR
- Foil: $1.57 USD · €1.80 EUR
Nonfoil price since August 29, 2026: up $0.01 USD (4.8%) to $0.22 USD; low $0.21 USD, high $0.22 USD.
Printings
- Tenth Edition #67 (10E) · Uncommon · 2007 · $0.21 USD
- Odyssey #62 (this printing) · Uncommon · 2001 · $0.22 USD
Legality
- Standard: Not legal
- Alchemy: Not legal
- Pioneer: Not legal
- Historic: Not legal
- Modern: Legal
- Brawl: Not legal
- Legacy: Legal
- Timeless: Not legal
- Vintage: Legal
- Pauper: Not legal
- Commander: Legal
- Penny: Not legal
- Oathbreaker: Legal
- Duel: Legal
Rulings
- 2004-10-04 · wotc — If there is no legal place to move the enchantment, then it doesn’t move but you still control it.
- 2007-07-15 · wotc — You can target an Aura you already control just to move that Aura to a new permanent.
- 2007-07-15 · wotc — Aura Graft’s effect has no duration. You’ll retain control of the Aura until the game ends, the Aura leaves the battlefield, or an effect causes someone else to gain control of the Aura.