Call from the Grave

Astral Cards (PAST) #2 · Common · Sorcery

Mana cost: {2}{B}

Put a random creature from a random graveyard into play under your control. Call from the Grave deals to you an amount of damage equal to that creature's casting cost.

Illustrated by Quinton Hoover · Released April 1, 1997

Printings

  1. Mystery Booster 2 #541 (MB2) · Rare · 2024 · $0.20 USD
  2. Astral Cards #2 (this printing) · Common · 1997

Legality

Rulings

  1. 2024-11-08 · wotc — To choose a random creature from a random graveyard, first choose a random graveyard with at least one creature card in it. Then choose a random creature card from that graveyard.
  2. 2024-11-08 · wotc — For many playtest cards, you’ll need to make a generous assumption that basic game rules would be updated to allow them to work. The Mystery Booster 2 Playtest Card Notes section (reproduced here in individual Gatherer rulings) provides guidance for fitting these cards into the existing rules structure.
  3. 2024-11-08 · wotc — The choices of random creature and random graveyard are made as Call from the Grave resolves.
  4. 2024-11-08 · wotc — Playtest cards use a modified version of game symbols, such as {T} and {W}. These modified symbols should be treated as the standard symbols during play.
  5. 2024-11-08 · wotc — The amount of damage Call from the Grave deals is determined by the casting cost . . . er, mana value of the permanent that was put onto the battlefield by Call from the Grave (even if it’s not a creature at that time). In the case where no permanent was put onto the battlefield, Call from the Grave won’t deal any damage.
  6. 2024-11-08 · wotc — Playtest cards aren’t legal for play in any tournament format other than Mystery Booster Limited formats. On the other hand, we expect they will spice up a wide variety of non-tournament games (as long as everyone’s on the same page about using them!).

All cards in Astral Cards (PAST)