Rhystic Cave
Prophecy (PCY) #142 · Uncommon · Land
{T}: Choose a color. Add one mana of that color unless any player pays {1}. Activate only as an instant.
"All mages dip into the same well; some are just in more of a hurry."
—Alexi, zephyr mage
Illustrated by Rob Alexander · Released June 5, 2000
Prices
- Nonfoil: $0.34 USD · €0.35 EUR
- Foil: $31.23 USD · €5.55 EUR
Nonfoil price since August 29, 2026: up $0.02 USD (6.3%) to $0.34 USD; low $0.32 USD, high $0.35 USD.
Printings
- Prophecy #142 (this printing) · Uncommon · 2000 · $0.34 USD
Legality
- Standard: Not legal
- Alchemy: Not legal
- Pioneer: Not legal
- Historic: Not legal
- Modern: Not legal
- Brawl: Not legal
- Legacy: Legal
- Timeless: Not legal
- Vintage: Legal
- Pauper: Not legal
- Commander: Legal
- Penny: Not legal
- Oathbreaker: Legal
- Duel: Legal
Rulings
- 2004-10-04 · wotc — Each player (starting with the current player and going in turn order) gets the option to pay when this ability resolves.
- 2004-10-04 · wotc — If a player pays {1}, Rhystic Cave does not produce any mana, and is not considered to have been tapped for mana. Things which trigger of the land being tapped for mana will not trigger.
- 2004-10-04 · wotc — The card’s ability has errata so you can’t activate the ability during casting of a spell or activating of an ability. This prevents you from getting into a position where someone paying {1} could stop you from having enough mana to pay for the spell. If you want to use it pay for a spell or ability, you need to use this card before you start the casting or activating.