Savage Punch

Pioneer Masters (PIO) #192 · Common · Sorcery

Mana cost: {1}{G}

Target creature you control fights target creature you don't control.
Ferocious — The creature you control gets +2/+2 until end of turn before it fights if you control a creature with power 4 or greater.

Illustrated by Wesley Burt · Released December 10, 2024

Printings

  1. Pioneer Masters #192 (this printing) · Common · 2024
  2. Jumpstart 2022 #723 (J22) · Common · 2022 · $0.20 USD
  3. The List #KTK-147 (PLST) · Common · 2019 · $0.33 USD
  4. Khans of Tarkir #147 (KTK) · Common · 2014 · $0.10 USD

Legality

Rulings

  1. 2014-09-20 · wotc — If either target is an illegal target when Savage Punch tries to resolve, neither creature will deal or be dealt damage.
  2. 2014-09-20 · wotc — Ferocious abilities of instants and sorceries that don’t use the word “instead” will provide an additional effect if you control a creature with power 4 or greater as they resolve.
  3. 2014-09-20 · wotc — Assuming the ferocious ability applies, if just the creature you control is an illegal target when Savage Punch tries to resolve, it won’t get +2/+2 until end of turn. If the creature you control is a legal target but the creature you don’t control isn’t, the creature you control will get +2/+2 until end of turn.
  4. 2014-09-20 · wotc — Some ferocious abilities that appear on instants and sorceries use the word “instead.” These spells have an upgraded effect if you control a creature with power 4 or greater as they resolve. For these, you only get the upgraded effect, not both effects.
  5. 2014-09-20 · wotc — You can’t cast Savage Punch unless you target both a creature you control and a creature you don’t control.

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