Spirit of the Labyrinth
Pioneer Masters (PIO) #35 · Rare · Enchantment Creature — Spirit
Mana cost: {1}{W}
Each player can't draw more than one card each turn.
Power/toughness 3/1 · Illustrated by Jason Chan · Released December 10, 2024
Printings
- Pioneer Masters #35 (this printing) · Rare · 2024
- Mystery Booster 2 #20 (MB2) · Rare · 2024 · $0.33 USD
- The List #BNG-27 (PLST) · Rare · 2022 · $0.96 USD
- Born of the Gods #27 (BNG) · Rare · 2014 · $0.71 USD
Legality
- Standard: Not legal
- Alchemy: Not legal
- Pioneer: Legal
- Historic: Legal
- Modern: Legal
- Brawl: Legal
- Legacy: Legal
- Timeless: Legal
- Vintage: Legal
- Pauper: Not legal
- Commander: Legal
- Penny: Legal
- Oathbreaker: Legal
- Duel: Legal
Rulings
- 2014-02-01 · wotc — If you draw a card, and then Spirit of the Labyrinth enters the battlefield, you won't be able to draw more cards that turn.
- 2014-02-01 · wotc — If you haven't drawn any cards in a turn, and a spell or ability would cause you to draw multiple cards, you'll just draw one card.
- 2014-02-01 · wotc — You can draw a maximum of one card on each player's turn. Subsequent card draws are ignored.
- 2014-02-01 · wotc — If a replacement effect would try to replace a card that you can't draw, that effect can't apply.
Played in these commander decks
- Heliod, Sun-Crowned · in 7% of 46 decks