Vault 87: Forced Evolution
Fallout (PIP) #122 · Rare · Enchantment — Saga
Mana cost: {3}{G}{U}
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Gain control of target non-Mutant creature for as long as you control this Saga.
II — Put a +1/+1 counter on target creature you control. It becomes a Mutant in addition to its other types.
III — Draw cards equal to the greatest power among Mutants you control.
Illustrated by Nicholas Gregory · Released March 8, 2024
Prices
- Nonfoil: $0.30 USD · €0.12 EUR
- Foil: $0.49 USD · €0.38 EUR
Nonfoil price since August 29, 2026: up $0.03 USD (11.1%) to $0.30 USD; low $0.26 USD, high $0.33 USD.
Printings
- Fallout #122 (this printing) · Rare · 2024 · $0.30 USD
- Fallout #650 (PIP) · Rare · 2024 · $4.17 USD foil
Legality
- Standard: Not legal
- Alchemy: Not legal
- Pioneer: Not legal
- Historic: Not legal
- Modern: Not legal
- Brawl: Not legal
- Legacy: Legal
- Timeless: Not legal
- Vintage: Legal
- Pauper: Not legal
- Commander: Legal
- Penny: Not legal
- Oathbreaker: Legal
- Duel: Legal
Rulings
- 2024-03-08 · wotc — The target of Vault 87's first chapter ability only needs to be a non-Mutant when that ability is put onto the stack and when that ability resolves. The control effect won't end if it later becomes a Mutant (perhaps because of the effect of the second chapter ability).
- 2024-03-08 · wotc — If Vault 87 leaves the battlefield before its first chapter ability resolves, you won't gain control of the target creature at all.
- 2024-03-08 · wotc — Use the greatest power among Mutants you control as Vault 87's last ability resolves to determine how many cards to draw.
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