Single Combat

Fallout (PIP) #172 · Rare · Sorcery

Mana cost: {3}{W}{W}

Each player chooses a creature or planeswalker they control, then sacrifices the rest. Players can't cast creature or planeswalker spells until the end of your next turn.

Some fight to destroy their enemies. Some fight to destroy themselves.

Illustrated by Josh Hass · Released March 8, 2024

Prices

Nonfoil price since August 29, 2026: down $0.12 USD (19.4%) to $0.50 USD; low $0.48 USD, high $0.62 USD.

Printings

  1. Fallout #172 (this printing) · Rare · 2024 · $0.50 USD
  2. Fallout #458 (PIP) · Rare · 2024 · $2.26 USD
  3. Fallout #700 (PIP) · Rare · 2024 · $1.87 USD foil
  4. Fallout #986 (PIP) · Rare · 2024 · $3.67 USD foil
  5. War of the Spark Promos #30s (PWAR) · Rare · 2019 · $4.54 USD foil
  6. War of the Spark #30 (WAR) · Rare · 2019 · $0.52 USD

Legality

Rulings

  1. 2019-05-03 · wotc — In a multiplayer game, if you leave the game after Single Combat resolves but before your next turn begins, its effect lasts until your next turn would have begun. It neither expires immediately nor lasts indefinitely.
  2. 2019-05-03 · wotc — As Single Combat resolves, first the player whose turn it is chooses a creature or planeswalker they control, then each other player in turn order does the same, knowing the choices made before them. Then each unchosen creature and planeswalker is sacrificed at the same time.

Played in these commander decks

  1. Dogmeat, Ever Loyal · in 77% of 47 decks
  2. Sergeant John Benton · in 24% of 50 decks
  3. Ruhan of the Fomori · in 20% of 49 decks
  4. Ardenn, Intrepid Archaeologist · in 8% of 48 decks
  5. Ragost, Deft Gastronaut · in 6% of 50 decks

All cards in Fallout (PIP)