Wild Wasteland
Fallout (PIP) #71 · Rare · Enchantment
Mana cost: {2}{R}
Skip your draw step.
At the beginning of your upkeep, exile the top two cards of your library. You may play those cards this turn.
Some things in the wasteland are best left unexplained.
Illustrated by Mathias Kollros · Released March 8, 2024
Prices
- Nonfoil: $1.10 USD · €1.17 EUR
- Foil: $1.93 USD · €1.95 EUR
Nonfoil price since August 29, 2026: down $0.37 USD (25.2%) to $1.10 USD; low $1.09 USD, high $1.65 USD.
Printings
- Fallout #396 (PIP) · Rare · 2024 · $2.97 USD
- Fallout #599 (PIP) · Rare · 2024 · $4.95 USD foil
- Fallout #71 (this printing) · Rare · 2024 · $1.10 USD
- Fallout #924 (PIP) · Rare · 2024 · $8.53 USD foil
Legality
- Standard: Not legal
- Alchemy: Not legal
- Pioneer: Not legal
- Historic: Not legal
- Modern: Not legal
- Brawl: Not legal
- Legacy: Legal
- Timeless: Not legal
- Vintage: Legal
- Pauper: Not legal
- Commander: Legal
- Penny: Not legal
- Oathbreaker: Legal
- Duel: Legal
Rulings
- 2024-03-08 · wotc — You pay all costs and follow all normal timing rules for cards played from exile with Wild Wasteland’s ability. For example, if one of the exiled cards is a land card, you may play it only during your main phase while the stack is empty.
Played in these commander decks
- Caesar, Legion's Emperor · in 13% of 46 decks