Dragonsoul Knight
The List (PLST) #MM2-112 · Common · Creature — Human Knight
Mana cost: {2}{R}
First strike
{W}{U}{B}{R}{G}: Until end of turn, this creature becomes a Dragon, gets +5/+3, and gains flying and trample.
The farther he roamed from Jund and its dragons, the more he felt their essence in himself.
Power/toughness 2/2 · Illustrated by Justin Sweet · Released November 7, 2019
Prices
- Nonfoil: $0.27 USD · €0.10 EUR
Nonfoil price since August 29, 2026: down $0.01 USD (3.6%) to $0.27 USD; low $0.27 USD, high $0.30 USD.
Printings
- The List #MM2-112 (this printing) · Common · 2019 · $0.27 USD
- Modern Masters 2015 #112 (MM2) · Common · 2015 · $0.15 USD
- Conflux #62 (CON) · Uncommon · 2009 · $0.15 USD
Legality
- Standard: Not legal
- Alchemy: Not legal
- Pioneer: Not legal
- Historic: Not legal
- Modern: Legal
- Brawl: Not legal
- Legacy: Legal
- Timeless: Not legal
- Vintage: Legal
- Pauper: Legal
- Commander: Legal
- Penny: Legal
- Oathbreaker: Legal
- Duel: Legal
Rulings
- 2009-02-01 · wotc — When Dragonsoul Knight’s activated ability resolves, Dragonsoul Knight will gain flying and trample in addition to its other abilities. However, becoming a Dragon will make it lose all other creature types. It will no longer be a Human or a Knight.
- 2009-02-01 · wotc — If Dragonsoul Knight gains flying after blockers have been declared, it won’t cause those blocks to change.
- 2009-02-01 · wotc — You can activate Dragonsoul Knight’s ability more than once during a turn. The second time it resolves, it will probably have no visible effect other than giving Dragonsoul Knight another +5/+3.