Alhammarret, High Arbiter
Magic Online Promos (PRM) #57588 · Rare · Legendary Creature — Sphinx
Mana cost: {5}{U}{U}
Flying
As Alhammarret enters, each opponent reveals their hand. You choose the name of a nonland card revealed this way.
Your opponents can't cast spells with the chosen name (as long as this creature is on the battlefield).
Power/toughness 5/5 · Illustrated by Richard Wright · Released May 31, 2017
Printings
- Magic Online Promos #57588 (this printing) · Rare · 2017
- Magic Origins #43 (ORI) · Rare · 2015 · $0.33 USD
- Magic Origins Promos #43 (PORI) · Rare · 2015 · $0.44 USD foil
- Magic Origins Promos #43s (PORI) · Rare · 2015 · $0.74 USD foil
Legality
- Standard: Not legal
- Alchemy: Not legal
- Pioneer: Legal
- Historic: Not legal
- Modern: Legal
- Brawl: Not legal
- Legacy: Legal
- Timeless: Not legal
- Vintage: Legal
- Pauper: Not legal
- Commander: Legal
- Penny: Legal
- Oathbreaker: Legal
- Duel: Legal
Rulings
- 2015-06-22 · wotc — You choose one card name, not one name per opponent.
- 2015-06-22 · wotc — Alhammarret's second ability happens as Alhammarret enters the battlefield. No one can cast spells or activate abilities between the time a card is named and the time that Alhammarret's last ability starts to work.
- 2015-06-22 · wotc — Although spells with the chosen name can't be cast, permanent cards with that name can still be put onto the battlefield by a spell or ability.
- 2015-06-22 · wotc — If your opponents have no nonland cards in their hands, you can't choose a card name. Alhammarret's last ability won't stop any spells from being cast in that case.
- 2015-06-22 · wotc — Your opponents can still cast a card with the chosen name face down if it has a morph ability. A card with the chosen name can also be manifested.