Combine Guildmage
Ravnica Allegiance (RNA) #163 · Uncommon · Creature — Merfolk Wizard
Mana cost: {G}{U}
{1}{G}, {T}: This turn, each creature you control enters with an additional +1/+1 counter on it.
{1}{U}, {T}: Move a +1/+1 counter from target creature you control onto another target creature you control.
Power/toughness 2/2 · Illustrated by Yeong-Hao Han · Released January 25, 2019
Prices
- Nonfoil: $0.16 USD · €0.09 EUR
- Foil: $0.44 USD · €0.45 EUR
Nonfoil price since August 29, 2026: unchanged at $0.16 USD.
Printings
- Ravnica Allegiance #163 (this printing) · Uncommon · 2019 · $0.16 USD
Legality
- Standard: Not legal
- Alchemy: Not legal
- Pioneer: Legal
- Historic: Legal
- Modern: Legal
- Brawl: Legal
- Legacy: Legal
- Timeless: Legal
- Vintage: Legal
- Pauper: Not legal
- Commander: Legal
- Penny: Legal
- Oathbreaker: Legal
- Duel: Legal
Rulings
- 2019-01-25 · wotc — If either target creature is an illegal target by the time Combine Guildmage’s second ability tries to resolve, nothing happens. No creature loses or gets a +1/+1 counter.
- 2019-01-25 · wotc — If a creature would normally enter the battlefield with no +1/+1 counters on it, Combine Guildmage’s first ability causes it to enter the battlefield with a +1/+1 counter on it.
- 2019-01-25 · wotc — If the first target creature for Combine Guildmage’s second ability has no +1/+1 counters on it as the ability resolves, nothing happens. The second target creature doesn’t get a +1/+1 counter.