Chaos Imps
Return to Ravnica (RTR) #90 · Rare · Creature — Imp
Mana cost: {4}{R}{R}
Flying
Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
This creature has trample as long as it has a +1/+1 counter on it.
Power/toughness 6/5 · Illustrated by Tyler Jacobson · Released October 5, 2012
Prices
- Nonfoil: $0.26 USD · €0.15 EUR
- Foil: $0.39 USD · €0.48 EUR
Nonfoil price since August 29, 2026: up $0.01 USD (4.0%) to $0.26 USD; low $0.23 USD, high $0.27 USD.
Printings
- Return to Ravnica #90 (this printing) · Rare · 2012 · $0.26 USD
Legality
- Standard: Not legal
- Alchemy: Not legal
- Pioneer: Legal
- Historic: Not legal
- Modern: Legal
- Brawl: Not legal
- Legacy: Legal
- Timeless: Not legal
- Vintage: Legal
- Pauper: Not legal
- Commander: Legal
- Penny: Legal
- Oathbreaker: Legal
- Duel: Legal
Rulings
- 2012-10-01 · wotc — Chaos Imps will have trample if it has any +1/+1 counter on it, not just the one put on it by the unleash ability.
- 2013-04-15 · wotc — A creature with unleash can't block if it has any +1/+1 counter on it, not just one put on it by the unleash ability.
- 2013-04-15 · wotc — You make the choice to have the creature with unleash enter the battlefield with a +1/+1 counter or not as it's entering the battlefield. At that point, it's too late for a player to respond to the creature spell by trying to counter it, for example.
- 2013-04-15 · wotc — Putting a +1/+1 counter on a creature with unleash that's already blocking won't remove it from combat. It will continue to block.
- 2013-04-15 · wotc — The unleash ability applies no matter where the creature is entering the battlefield from.