Armored Ascension
Shadowmoor (SHM) #2 · Uncommon · Enchantment — Aura
Mana cost: {3}{W}
Enchant creature
Enchanted creature gets +1/+1 for each Plains you control and has flying.
"Why enchant feathers to make them sturdy when we can enchant shields to make them fly?"
—Braenna, cobblesmith
Illustrated by Matt Cavotta · Released May 2, 2008
Prices
- Nonfoil: $0.30 USD · €0.32 EUR
- Foil: $1.97 USD · €1.63 EUR
Nonfoil price since July 17, 2026: up $0.03 USD (11.1%) to $0.30 USD; low $0.27 USD, high $0.30 USD.
Printings
- The List #SHM-2 (PLST) · Uncommon · 2024 · $0.20 USD
- Magic 2011 #5 (M11) · Uncommon · 2010 · $0.35 USD
- Magic 2010 #3 (M10) · Uncommon · 2009 · $0.37 USD
- Shadowmoor #2 (this printing) · Uncommon · 2008 · $0.30 USD
Legality
- Standard: Not legal
- Alchemy: Not legal
- Pioneer: Not legal
- Historic: Not legal
- Modern: Legal
- Brawl: Not legal
- Legacy: Legal
- Timeless: Not legal
- Vintage: Legal
- Pauper: Not legal
- Commander: Legal
- Penny: Not legal
- Oathbreaker: Legal
- Duel: Legal
Rulings
- 2009-10-01 · wotc — This ability counts the number of Plains controlled by Armored Ascension’s controller, not the enchanted creature’s controller (in case they’re different players).
- 2009-10-01 · wotc — This bonus is not fixed; it changes as the number of Plains you control changes.
- 2010-08-15 · wotc — The ability cares about lands with the land type Plains, not necessarily lands named Plains.