Scuttlemutt
Shadowmoor (SHM) #263 · Common · Artifact Creature — Scarecrow
Mana cost: {3}
{T}: Add one mana of any color.
{T}: Target creature becomes the color or colors of your choice until end of turn.
Built to shuttle goods from the river, it took off one day carrying a cauldron of dyes.
Power/toughness 2/2 · Illustrated by Jeremy Jarvis · Released May 2, 2008
Prices
- Nonfoil: $0.14 USD · €0.15 EUR
- Foil: $6.87 USD · €1.04 EUR
Nonfoil price since August 29, 2026: down $0.01 USD (6.7%) to $0.14 USD; low $0.14 USD, high $0.16 USD.
Printings
- The List #SHM-263 (PLST) · Common · 2024 · $0.16 USD
- Jumpstart #484 (JMP) · Uncommon · 2020 · $0.33 USD
- Core Set 2020 #238 (M20) · Uncommon · 2019 · $0.30 USD
- Shadowmoor #263 (this printing) · Common · 2008 · $0.14 USD
Legality
- Standard: Not legal
- Alchemy: Not legal
- Pioneer: Legal
- Historic: Legal
- Modern: Legal
- Brawl: Legal
- Legacy: Legal
- Timeless: Legal
- Vintage: Legal
- Pauper: Legal
- Commander: Legal
- Penny: Not legal
- Oathbreaker: Legal
- Duel: Legal
Rulings
- 2019-07-12 · wotc — You must choose one or more of the five colors of Magic while resolving Scuttlemutt’s last ability. You can’t choose “artifact,” “colorless,” or “chartreuse.”
- 2019-07-12 · wotc — In the Commander variant, the color identities of cards are determined as the game begins. Changing the colors of a player’s commander doesn’t affect its color identity or the cards that can be legally included in the deck.
- 2019-07-12 · wotc — The target creature has only the colors Scuttlemutt gives it—Scuttlemutt’s ability overwrites any previous colors the creature had.