Geier Reach Bandit // Vildin-Pack Alpha

Shadows over Innistrad Remastered (SIR) #159 · Uncommon · Creature — Human Rogue Werewolf // Creature — Werewolf

Mana cost: {2}{R}

Haste
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
//
Whenever a Werewolf you control enters, you may transform it.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.

Power/toughness 3/2 · Illustrated by Slawomir Maniak · Released March 21, 2023

Printings

  1. Innistrad Remastered #156 (INR) · Uncommon · 2025 · $0.34 USD
  2. Innistrad Remastered #464 (INR) · Uncommon · 2025 · $0.24 USD
  3. Shadows over Innistrad Remastered #159 (this printing) · Uncommon · 2023
  4. Shadows over Innistrad Promos #159s (PSOI) · Rare · 2016 · $1.16 USD foil
  5. Shadows over Innistrad #159 (SOI) · Rare · 2016 · $0.17 USD

Legality

Rulings

  1. 2016-04-08 · wotc — To trigger the Werewolf's back face's transform ability, a single player must have cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won't trigger.
  2. 2016-04-08 · wotc — The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn't on the battlefield for some or all of that turn.
  3. 2025-01-24 · wotc — If you control three Vildin-Pack Alphas and a Werewolf enters the battlefield under your control, you may transform it, transform it again, and transform it a third time.
  4. 2025-01-24 · wotc — If a creature with haste transforms and no longer has haste on the same turn that it comes under your control, such as if you cast a Geier Reach Bandit when you already control a Vildin-Pack Alpha and choose to transform it, it won’t be able to attack that turn.

Played in these commander decks

  1. Tovolar, Dire Overlord // Tovolar, the Midnight Scourge · in 52% of 50 decks

All cards in Shadows over Innistrad Remastered (SIR)