Kessig Forgemaster // Flameheart Werewolf
Shadows over Innistrad (SOI) #169 · Uncommon · Creature — Human Shaman Werewolf // Creature — Werewolf
Mana cost: {1}{R}
Whenever this creature blocks or becomes blocked by a creature, this creature deals 1 damage to that creature.
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
//
Whenever this creature blocks or becomes blocked by a creature, this creature deals 2 damage to that creature.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
Power/toughness 2/1 · Illustrated by Winona Nelson · Released April 8, 2016
Prices
- Nonfoil: $0.24 USD · €0.07 EUR
- Foil: $0.60 USD · €0.70 EUR
Nonfoil price over the last 90 days: down $0.01 USD (4.0%) to $0.24 USD; low $0.23 USD, high $0.26 USD.
Printings
- Shadows over Innistrad #169 (this printing) · Uncommon · 2016 · $0.24 USD
Legality
- Standard: Not legal
- Alchemy: Not legal
- Pioneer: Legal
- Historic: Not legal
- Modern: Legal
- Brawl: Not legal
- Legacy: Legal
- Timeless: Not legal
- Vintage: Legal
- Pauper: Not legal
- Commander: Legal
- Penny: Not legal
- Oathbreaker: Legal
- Duel: Legal
Rulings
- 2016-04-08 · wotc — Kessig Forgemaster's first ability triggers once for each creature blocking or blocked by it. The ability resolves and deals damage to that creature before combat damage is dealt. If that damage destroys a creature blocking Kessig Forgemaster, Kessig Forgemaster doesn't become unblocked.
- 2016-04-08 · wotc — Flameheart Werewolf's first ability triggers once for each creature blocking or blocked by it. The ability resolves and deals damage to that creature before combat damage is dealt. If that damage destroys a creature blocking Flameheart Werewolf, Flameheart Werewolf doesn't become unblocked.
- 2016-04-08 · wotc — The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn't on the battlefield for some or all of that turn.
- 2016-04-08 · wotc — To trigger the Werewolf's back face's transform ability, a single player must have cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won't trigger.