Disintegrate
Summer Magic / Edgar (SUM) #142 · Common · Sorcery
Mana cost: {X}{R}
Disintegrate deals X damage to any target. If it's a creature, it can't be regenerated this turn, and if it would die this turn, exile it instead.
Illustrated by Anson Maddocks · Released June 21, 1994
Prices
- Nonfoil: €575.00 EUR
Printings
- The Zeta Set #177 (SLZ) · Common · 2026
- The Zeta Set #298 (SLZ) · Common · 2026
- The Zeta Set #56 (SLZ) · Common · 2026
- 30th Anniversary Edition #137 (30A) · Common · 2022 · $1.34 USD
- 30th Anniversary Edition #434 (30A) · Common · 2022 · $11.41 USD
- Magic Online Promos #62429 (PRM) · Uncommon · 2017
- Time Spiral Timeshifted #58 (TSB) · Special · 2006 · $0.53 USD
- World Championship Decks 1997 #jk219 (WC97) · Common · 1997 · $0.56 USD
- World Championship Decks 1997 #pm219 (WC97) · Common · 1997 · $0.99 USD
- Fifth Edition #219 (5ED) · Common · 1997 · $0.27 USD
- Introductory Two-Player Set #31 (ITP) · Common · 1996
- Rivals Quick Start Set #30 (RQS) · Common · 1996
- Fourth Edition #185 (4ED) · Common · 1995 · $0.30 USD
- Summer Magic / Edgar #142 (this printing) · Common · 1994
- Revised Edition #142 (3ED) · Common · 1994 · $0.28 USD
- Collectors' Edition #141 (CED) · Common · 1993 · $3.81 USD
- Intl. Collectors' Edition #141 (CEI) · Common · 1993 · $15.29 USD
- Unlimited Edition #141 (2ED) · Common · 1993 · $1.66 USD
- Limited Edition Beta #141 (LEB) · Common · 1993 · $17.67 USD
- Limited Edition Alpha #140 (LEA) · Common · 1993 · $72.18 USD
Legality
- Standard: Not legal
- Alchemy: Not legal
- Pioneer: Not legal
- Historic: Not legal
- Modern: Legal
- Brawl: Not legal
- Legacy: Legal
- Timeless: Not legal
- Vintage: Legal
- Pauper: Legal
- Commander: Legal
- Penny: Not legal
- Oathbreaker: Legal
- Duel: Legal
Rulings
- 2004-10-04 · wotc — Disintegrated creatures do not go to the graveyard at all before being exiled. They do not trigger abilities which trigger due to a creature going to the graveyard.
- 2004-10-04 · wotc — The “can’t regenerate” is an effect of Disintegrate and not an effect of the damage. It works even if the damage is prevented or redirected. If redirected, the damage does not take this effect with it.