Char-Rumbler
Time Spiral Remastered (TSR) #158 · Uncommon · Creature — Elemental
Mana cost: {2}{R}{R}
Double strike
{R}: This creature gets +1/+0 until end of turn.
Elementals flourished as Dominaria healed and new forms of life adapted to the land's reinfusion with mana.
Power/toughness -1/3 · Illustrated by Kev Walker · Released March 19, 2021
Prices
- Nonfoil: $0.07 USD · €0.06 EUR
- Foil: $0.12 USD · €0.16 EUR
Nonfoil price since August 29, 2026: up $0.01 USD (16.7%) to $0.07 USD; low $0.06 USD, high $0.07 USD.
Printings
- Time Spiral Remastered #158 (this printing) · Uncommon · 2021 · $0.07 USD
- Future Sight #96 (FUT) · Uncommon · 2007 · $0.15 USD
Legality
- Standard: Not legal
- Alchemy: Not legal
- Pioneer: Not legal
- Historic: Not legal
- Modern: Legal
- Brawl: Not legal
- Legacy: Legal
- Timeless: Not legal
- Vintage: Legal
- Pauper: Not legal
- Commander: Legal
- Penny: Not legal
- Oathbreaker: Legal
- Duel: Legal
Rulings
- 2007-05-01 · wotc — A first strike damage step will be created if Char-Rumbler is in combat, even if its power is 0 or less. The normal combat damage step will follow.
- 2007-05-01 · wotc — If Char-Rumbler's power changes between the assignment of first-strike combat damage and the assignment of normal combat damage, Char-Rumbler will deal a different amount of damage in each combat damage step.
- 2007-05-01 · wotc — Yes, Char-Rumbler's printed power is -1. While its power is -1 or 0, it simply deals no combat damage.
- 2021-03-19 · wotc — Because Char-Rumber's power is normally negative, you'll have to give it at least +2/+0 before it'll deal damage. It won't deal negative damage.