The Countdown Is at One
Unstable (UST) #80 · Rare · Sorcery
Mana cost: {3}{R}{R}
Players play a Magic subgame, starting at 1 life and using their libraries as their decks. For the rest of the main game, if a source would deal damage to a player who didn't win the subgame, it deals double that damage to that player instead.
Illustrated by Jesper Ejsing · Released December 8, 2017
Prices
- Nonfoil: $0.26 USD · €0.17 EUR
- Foil: $0.35 USD · €0.56 EUR
Nonfoil price since August 29, 2026: no net change at $0.26 USD; low $0.26 USD, high $0.28 USD.
Printings
- The List (Unfinity Foil Edition) #28 (ULST) · Rare · 2022 · $0.30 USD foil
- Unstable #80 (this printing) · Rare · 2017 · $0.26 USD
Legality
- Standard: Not legal
- Alchemy: Not legal
- Pioneer: Not legal
- Historic: Not legal
- Modern: Not legal
- Brawl: Not legal
- Legacy: Not legal
- Timeless: Not legal
- Vintage: Not legal
- Pauper: Not legal
- Commander: Not legal
- Penny: Not legal
- Oathbreaker: Not legal
- Duel: Not legal
Rulings
- 2018-01-19 · wotc — To play a Magic subgame, all players start a new game, using their libraries as their decks. No other cards, tokens, emblems, or anything else from the main game are included in the subgame.
- 2018-01-19 · wotc — If a player has fewer than seven cards in their main-game library, they’ll lose the subgame as it begins, regardless of how many mulligans that player takes.
- 2018-01-19 · wotc — If the subgame is a draw, no player won the subgame, so damage dealt to any player in the main game will be doubled.
- 2018-01-19 · wotc — After the subgame ends, all players shuffle their cards from the subgame to reform their main-game libraries, and they return to the main game from the point they left off, with The Countdown Is at One finishing resolving.