Grasp of Fate
Wilds of Eldraine: Enchanting Tales (WOT) #3 · Uncommon · Enchantment
Mana cost: {1}{W}{W}
When this enchantment enters, for each opponent, exile up to one target nonland permanent that player controls until this enchantment leaves the battlefield. (Those permanents return under their owners' control.)
"The witch wrapped her heart in briar vines, hid it away in the ancient keep in the depths of the forest. If none could find it, the prophecy could never come to pass."
—*Beyond the Great Henge*
Illustrated by WFlemming Illustration · Released September 8, 2023
Prices
- Nonfoil: $0.40 USD · €0.28 EUR
- Foil: $0.49 USD · €0.43 EUR
Nonfoil price since August 25, 2026: up $0.02 USD (5.3%) to $0.40 USD; low $0.36 USD, high $0.45 USD.
Printings
- Foundations Commander #32 (FDC) · Rare · 2026 · $0.26 USD
- Doctor Who #1057 (WHO) · Rare · 2023 · $2.28 USD foil
- Doctor Who #208 (WHO) · Rare · 2023 · $0.35 USD
- Doctor Who #466 (WHO) · Rare · 2023 · $0.45 USD
- Doctor Who #799 (WHO) · Rare · 2023 · $1.48 USD foil
- Wilds of Eldraine: Enchanting Tales #3 (this printing) · Uncommon · 2023 · $0.40 USD
- Commander Masters #823 (CMM) · Rare · 2023 · $0.74 USD
- The List #C15-3 (PLST) · Rare · 2019 · $0.42 USD
- Legendary Cube Prize Pack #5 (PZ1) · Uncommon · 2015
- Commander 2015 #3 (C15) · Rare · 2015 · $0.48 USD
Legality
- Standard: Not legal
- Alchemy: Not legal
- Pioneer: Not legal
- Historic: Legal
- Modern: Not legal
- Brawl: Legal
- Legacy: Legal
- Timeless: Legal
- Vintage: Legal
- Pauper: Not legal
- Commander: Legal
- Penny: Not legal
- Oathbreaker: Legal
- Duel: Legal
Rulings
- 2015-11-04 · wotc — The exiled cards return to the battlefield immediately after Grasp of Fate leaves the battlefield. Nothing happens between the two events, including state-based actions.
- 2015-11-04 · wotc — Auras attached to exiled nonland permanents will be put into their owners' graveyards. Equipment attached to exiled creatures will become unattached and remain on the battlefield. Any counters on exiled nonland permanents will cease to exist.
- 2015-11-04 · wotc — In a multiplayer game, if Grasp of Fate's owner leaves the game, the exiled cards will return to the battlefield. Because the one-shot effect that returns the cards isn't an ability that goes on the stack, it won't cease to exist along with the leaving player's spells and abilities on the stack.
- 2015-11-04 · wotc — If a token is exiled, it ceases to exist. It won't be returned to the battlefield.
- 2015-11-04 · wotc — If Grasp of Fate leaves the battlefield before its triggered ability resolves, no nonland permanents will be exiled.
Played in these commander decks
- Rose Tyler · in 59% of 49 decks
- Giada, Font of Hope · in 35% of 48 decks
- Aminatou, Veil Piercer · in 22% of 49 decks
- Killian, Decisive Mentor · in 18% of 49 decks
- Queen Marchesa · in 8% of 50 decks