Geomancer's Gambit
Jumpstart: Historic Horizons (J21) #452 · Common · Sorcery
Mana cost: {2}{R}
Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
Draw a card.
Illustrated by Adam Paquette · Released August 26, 2021
Printings
- Jumpstart: Historic Horizons #452 (this printing) · Common · 2021
- The List #MH1-125 (PLST) · Common · 2019 · $0.25 USD
- Modern Horizons #125 (MH1) · Common · 2019 · $0.23 USD
Legality
- Standard: Not legal
- Alchemy: Not legal
- Pioneer: Not legal
- Historic: Legal
- Modern: Legal
- Brawl: Legal
- Legacy: Legal
- Timeless: Legal
- Vintage: Legal
- Pauper: Legal
- Commander: Legal
- Penny: Not legal
- Oathbreaker: Legal
- Duel: Legal
Rulings
- 2019-06-14 · wotc — If the target land is an illegal target by the time Geomancer’s Gambit tries to resolve, the spell doesn’t resolve. Its controller doesn’t search for a basic land card and you don’t draw a card. If the target is legal but not destroyed (most likely because it has indestructible), its controller does search and you do draw.