Geomancer's Gambit
Modern Horizons (MH1) #125 · Common · Sorcery
Mana cost: {2}{R}
Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
Draw a card.
Telepathy changes minds, necromancy changes lives, but geomancy changes the world.
Illustrated by Adam Paquette · Released June 14, 2019
Prices
- Nonfoil: $0.23 USD · €0.15 EUR
- Foil: $0.73 USD · €0.47 EUR
Nonfoil price since August 29, 2026: up $0.08 USD (53.3%) to $0.23 USD; low $0.15 USD, high $0.24 USD.
Printings
- Jumpstart: Historic Horizons #452 (J21) · Common · 2021
- The List #MH1-125 (PLST) · Common · 2019 · $0.25 USD
- Modern Horizons #125 (this printing) · Common · 2019 · $0.23 USD
Legality
- Standard: Not legal
- Alchemy: Not legal
- Pioneer: Not legal
- Historic: Legal
- Modern: Legal
- Brawl: Legal
- Legacy: Legal
- Timeless: Legal
- Vintage: Legal
- Pauper: Legal
- Commander: Legal
- Penny: Not legal
- Oathbreaker: Legal
- Duel: Legal
Rulings
- 2019-06-14 · wotc — If the target land is an illegal target by the time Geomancer’s Gambit tries to resolve, the spell doesn’t resolve. Its controller doesn’t search for a basic land card and you don’t draw a card. If the target is legal but not destroyed (most likely because it has indestructible), its controller does search and you do draw.