Blazing Torch
Shadows of the Past (SIS) #69 · Common · Artifact — Equipment
Mana cost: {1}
Equipped creature can't be blocked by Vampires or Zombies.
Equipped creature has "{T}, Sacrifice Blazing Torch: Blazing Torch deals 2 damage to any target."
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Illustrated by Scott Chou · Released March 21, 2023
Printings
- Innistrad Remastered #254 (INR) · Common · 2025 · $0.13 USD
- Shadows of the Past #69 (this printing) · Common · 2023
- Innistrad #216 (ISD) · Common · 2011 · $0.06 USD
- Zendikar #197 (ZEN) · Uncommon · 2009 · $0.08 USD
Legality
- Standard: Not legal
- Alchemy: Not legal
- Pioneer: Not legal
- Historic: Legal
- Modern: Legal
- Brawl: Legal
- Legacy: Legal
- Timeless: Legal
- Vintage: Legal
- Pauper: Legal
- Commander: Legal
- Penny: Legal
- Oathbreaker: Legal
- Duel: Legal
Rulings
- 2009-10-01 · wotc — If a Blazing Torch controlled by one player somehow winds up equipping a creature a different player controls, the damage ability can’t be activated by either player. Only the creature’s controller may activate the ability — but since that player can’t sacrifice Blazing Torch (a permanent they don’t control), the ability’s cost can’t be paid.
- 2009-10-01 · wotc — The source of the damage is Blazing Torch, not the equipped creature. However, the equipped creature’s ability is what targets the permanent or player. If Blazing Torch is equipped to a red creature, for example, the ability couldn’t target a creature with protection from red. It could target a creature with protection from artifacts, but all the damage would be prevented.