Blazing Torch
Zendikar (ZEN) #197 · Uncommon · Artifact — Equipment
Mana cost: {1}
Equipped creature can't be blocked by Vampires or Zombies.
Equipped creature has "{T}, Sacrifice Blazing Torch: Blazing Torch deals 2 damage to any target."
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Illustrated by Vance Kovacs · Released October 2, 2009
Prices
- Nonfoil: $0.08 USD · €0.05 EUR
- Foil: $0.33 USD · €0.20 EUR
Nonfoil price since August 25, 2026: up $0.03 USD (60.0%) to $0.08 USD; low $0.04 USD, high $0.08 USD.
Printings
- Innistrad Remastered #254 (INR) · Common · 2025 · $0.13 USD
- Shadows of the Past #69 (SIS) · Common · 2023
- Innistrad #216 (ISD) · Common · 2011 · $0.06 USD
- Zendikar #197 (this printing) · Uncommon · 2009 · $0.08 USD
Legality
- Standard: Not legal
- Alchemy: Not legal
- Pioneer: Not legal
- Historic: Legal
- Modern: Legal
- Brawl: Legal
- Legacy: Legal
- Timeless: Legal
- Vintage: Legal
- Pauper: Legal
- Commander: Legal
- Penny: Legal
- Oathbreaker: Legal
- Duel: Legal
Rulings
- 2009-10-01 · wotc — If a Blazing Torch controlled by one player somehow winds up equipping a creature a different player controls, the damage ability can’t be activated by either player. Only the creature’s controller may activate the ability — but since that player can’t sacrifice Blazing Torch (a permanent they don’t control), the ability’s cost can’t be paid.
- 2009-10-01 · wotc — The source of the damage is Blazing Torch, not the equipped creature. However, the equipped creature’s ability is what targets the permanent or player. If Blazing Torch is equipped to a red creature, for example, the ability couldn’t target a creature with protection from red. It could target a creature with protection from artifacts, but all the damage would be prevented.